/***************************************************************************
object.h - description
-------------------
begin : Thu Dec 21 2000
copyright : (C) 2000 by Jan Walter
email : jan@blender.nl
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef OBJECT_H
#define OBJECT_H
struct PyObject;
/**Baseclass for all game objects.
*@author Jan Walter
*/
class Object {
public:
Object();
~Object();
/** A list of lists is used to set the orientation matrix within Blender's game engine. */
PyObject* setOrientation(PyObject* pylist);
/** A list of lists is returned for the orientation matrix within Blender's game engine. */
PyObject* getOrientation();
};
#endif
Documentation generated by jan@nvidea on Thu Dec 21 14:04:43 CET 2000