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Blender cameras can not be seen in the OOPS window at the moment More...
#include <camera.h>
Inherits: Blender
Blender cameras can not be seen in the OOPS window at the moment. Only the corresponding object is visible in gray.
A Blender camera has always a unique name. The name you give as an argument is only a proposal for the real name. Blender will check if this name is already used and rename the camera if necessary.
All rectangles you can see in the OOPS window are instances of classes with an unique name for all instances of this class. Nevertheless the name of two instances of different classes can be the same.
The lens value of Blender is a bit odd. If you want to calculate the FOV (field of view angle) you should know that fov = 360.0 * math.atan(factor * 16.0 / camera.Lens) / math.pi) where factor is dependend on the x- and y-resolution of your picture.
Clipping start value
Clipping end value
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