tmxlite 1.0.0
lightweight parse for Tiled maps
|
A frame within an animation. More...
#include <Tileset.hpp>
Public Member Functions | |
bool | operator== (const Frame &other) const |
bool | operator!= (const Frame &other) const |
Public Attributes | |
std::uint32_t | tileID = 0 |
std::uint32_t | duration = 0 |
A frame within an animation.